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	<title>Comments for IdeomotorFX</title>
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	<description>Gaming At A Subconscious Level</description>
	<lastBuildDate>Sat, 27 Feb 2010 20:46:53 +0000</lastBuildDate>
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		<title>Comment on Egyptian Labyrinth by The World of Dan &#187; Blog Archive &#187; Egyptian Labyrinth by IdeomotorFX</title>
		<link>http://ideomotorfx.com/siteBlog/2010/02/24/egyptian-labyrinth/comment-page-1/#comment-8</link>
		<dc:creator>The World of Dan &#187; Blog Archive &#187; Egyptian Labyrinth by IdeomotorFX</dc:creator>
		<pubDate>Sat, 27 Feb 2010 20:46:53 +0000</pubDate>
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		<description>[...] to take a very quick moment to give a plug for a game built by a couple friends of mine &#8211; Egyptian Labyrinth. In Egyptian Labyrinth you collect idols while avoiding sandpits in treasure mode, strive for [...]</description>
		<content:encoded><![CDATA[<p>[...] to take a very quick moment to give a plug for a game built by a couple friends of mine &#8211; Egyptian Labyrinth. In Egyptian Labyrinth you collect idols while avoiding sandpits in treasure mode, strive for [...]</p>
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		<title>Comment on Pumpkin Bowling by Travmaster</title>
		<link>http://ideomotorfx.com/siteBlog/2010/02/02/pumpkin-bowling/comment-page-1/#comment-2</link>
		<dc:creator>Travmaster</dc:creator>
		<pubDate>Sat, 06 Feb 2010 00:35:51 +0000</pubDate>
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		<description>Nice, although you should add a spin factor to the pumpkin ...and when the pumpkin rolls over the stump thing it should bounce up a little making it realistic haha.... also if you don&#039;t get a strike maybe do something to the player to give them hints then if they keep messing up dracula&#039;s come out and attack!</description>
		<content:encoded><![CDATA[<p>Nice, although you should add a spin factor to the pumpkin &#8230;and when the pumpkin rolls over the stump thing it should bounce up a little making it realistic haha&#8230;. also if you don&#8217;t get a strike maybe do something to the player to give them hints then if they keep messing up dracula&#8217;s come out and attack!</p>
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